5/4/2023 0 Comments Free poser bvh files![]() ![]() Now is ready to join with the mesh figure. Move the skeleton to Reset Pose (0,0,0 in world coordinates). With skeleton selected, in Object Properties, chose "Move to Reset Pose". Save the file (example name: "SidneyG2-ResetPose.pz3). Create a new figure (I use SidneyG2 with some clothes). Launch Poser (I use Poser 7, but you can use other version). POSER: 1 - Create figure in Poser (I assume that the user has Poser's knowledge). 9 - Copy & Paste Skeleton with animation.8 - Open the file in CX 5.5 or hi (better CX6).7 - Create new document and import figure.6 - Import BVH file in Strata CX 5.1 & Save.2 - Export figure in OBJ or COLLADA format.* The possibility of importing BVH files with the version CX 5.1 only is available for the present time for Strata Betatesters. I expect to be able to update this tutorial with some improvement soon. Since I am not an expert in figures animation, I have still some doubts that to solve. I am lookin for the way of simplifying someone of the steps, and especially to find a more exact way of fitting the size of the figure to the size of the Skeleton. The tutorial explains a way of doing it, but possibly there exist other ways of being able to realize this. Tutorial step by step to export figures and animations from Poser, to import in Strata CX. Import & animate Poser figures in Strata - step by step ![]()
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